Game Diagramming Project - IT Assignment

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You are on the Development team of a consulting company named ‘Skillage I.T.’. You have been tasked with the creation and development of a game written utilising Unity and C#. You will use your newly gained knowledge to develop documentation for the application to facilitate a successful outcome for Skillage I.T. 1. This project is a “proof of concept” for Skillage IT. The company is considering creating a gaming development team in view of developing game software for various platforms. Skillage IT will review your project in terms of. a. Documentation required and management of information for re-use b. The ability to accurately define game requirements and design 2. This project builds on the game developed as a single screen game in the first section of the course. While the design of a game normally occurs prior to it being written and developed, in this trial, Skillage I.T. is looking simply to understand the documentation that would have been created if the game was undertaken as a formal project rather than a trial. 3. Utilise UML diagramming for your documentation 4. You are required to submit the following to Upskilled for assessment: a. A static class diagram for objects utilised within your single screen game b. A sequence diagram of your single screen game c. Diagramming that shows the generalisations and specialisations between classes used in your single screen game d. A document (less than 500 words) outlining suggested further development of your single screen game with associated diagrams e. A short paper (less than 500 words) introducing your diagrams to the assessor detailing your experience in learning and creating the diagrams

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